| Ampersand
Vol 2, issue 2. Spring 2007. D&AD
NO LIMITS
While technology is turning us all into voyeurs will there
be any need for crafted forms of graphic communication? Nick Bell
says graphic designer’s minds are a product of a bygone age
Technology has caught up with our imaginations. What before we had
to cleverly allude to, say motion for instance (which we achieved
through the dynamic use of static compositional elements), we can
now have for real. Nevertheless, graphic design delights in abstraction,
the use of simple visual codes, in abbreviations that edit out the
detail and clutter of real life and make it easier for us all to
get to the point faster. It has become an aesthetic that has developed
out of the charm of communication technologies that didn’t
carry the resolution to render real life in all its wonderful detail.
Not affordably anyway. Now that it can, what do we do?
A reductive approach is deeply embedded in the DNA of most graphic
designers. Modern graphic design was founded on the principle ‘economy
of means’ – maximum impact with the minimum of apparent
effort. It is one of the foundation stones of Modernism, an aesthetic,
a philosophy born out of the necessitudes of an industrial age –
that of mass production. The degree of economy with which a piece
of graphic design manages to function remains part of the criteria
through which good design is judged – and that’s despite
the fact that the world has moved on. For instance, that broadband
internet can serve a panoply of interests no matter how niche makes
a mockery of mass production. The ground upon which graphic design
was built is turning to jelly.
We now live in a post-industrial age. Nevertheless engrained habits
die hard. Graphic designers still get a great deal of satisfaction
out of design that appears to transcend the limitations of its own
production even though there are no limitations anymore. For example,
newspapers no longer need to be black and white, billboard ads no
longer need be static, web images no longer need be that small,
typeface designs no longer need take account of poor printing, and
it doesn’t matter too much if your logo doesn’t work
in mono now that fax machines are obsolete and full colour printing
so affordable. In fact, soon digital content wont have to be viewed
on uncomfortably glaring illuminated screens but electronic bendy
surfaces as dull as paper. This means packaging designs wont have
to be static but will animate. The weather need no longer be told
by the placement of childish cloud and sun shapes onto a map on
the wall as charmingly naive as that now seems. Yet, satellite imagery
of swirling weather systems, while magically real, leave nothing
to the imagination and likewise neither does Google Earth, a BBC
wildlife camera team, Hollywood special effects, or porn across
broadband.
Why should a graphic designer bother to allude, be analogous or
try to symbolise through their work when seeing the real thing is
now so much more accessible? Reality television you might assume
does away with the need for fiction in the cinema and the theatre
but it does not. Replete as we are with literal representation of
the world in all its high definition glory there is another part
of us that yearns for something stripped down, less literal, maybe
incomplete, perhaps poetic, but just as immediate. The saying goes
‘there is nothing so fascinating as the truth’ but we
have learnt that it can’t necessarily be found just by looking
at what is there. Sometimes the literal, the real thing, isn’t
very revealing. This leads us to create our own crude handmade representations
of what we feel is going on. This people call art but it is also
a description of a lot of graphic design which bequeaths to us all
a rich visual record of our activities and values – our culture.
That’s a relief then – we are all still needed. This
may be so but our thinking as graphic designers or at least the
principles upon which we have trained and the canon it has produced
are a product of a bygone age (that of mass production) and without
some drastic adjustments, not fit for meeting the challenges of
this new sophisticated media environment. And that’s whether
your aim is to inform or entertain. What exactly we do about it,
I’m not so sure but the beginnings of a new approach would
have to begin in the schools and colleges. I suspect it already
has.
© Nick Bell 2007
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